Gas EdgeMask

Generates a leading edge mask field in a DOP network based on the velocity of a volume. Useful for …

DivSizes

Modifies division size of specified fields in a DOP network to optimize simulation time and memory …

Gas Field Utilities

Node that extracts and reports information from gas simulation fields, including min/max values, sp…

Burst Smoke Trails

Generates smoke sources from multiple merged assets and simulates them together. Allows using the b…

Trail Cluster Data

The Cluster Data asset generates simulation containers aligned along a spline path, with each conta…

Path Force Field

Generates a vector field that guides motion along a curve or path. Useful for driving particles, fl…

Procedural Lightning

Generates procedural lightning strikes that dynamically avoid collisions with geometry in a DOP net…

Loop Frames

Loops a frame range for playback or export. Useful for cycling simulations, animations, or cached d…

CellAndTurbNoise

This HDA extracts and revives the classic turbulent and cellular noise patterns from the legacy Flu…

Camera Cull

Culls geometry outside the camera view using UVs projected from the camera. Efficient for reducing …

Bake Vel To Vertex Maya

Prepares existing point velocity for export as vertex animation to Maya. Does not calculate motion—…

Gas CustomForce

A flexible DOP node for applying custom forces using VEX. The first tab defines the force behavior …

Gas RecursiveTurb Noise

Adds turn-based turbulence using a gradient field. Works recursively for evolving motion. Gradient …